Compiled from "GameSession.java"
class com.aapeli.multiplayer.client.session.game.GameSession$ResourceLoader implements java.lang.Runnable {
  final com.aapeli.multiplayer.client.session.game.GameSession this$0;
    descriptor: Lcom/aapeli/multiplayer/client/session/game/GameSession;

  private com.aapeli.multiplayer.client.session.game.GameSession$ResourceLoader(com.aapeli.multiplayer.client.session.game.GameSession);
    descriptor: (Lcom/aapeli/multiplayer/client/session/game/GameSession;)V
    Code:
       0: aload_0
       1: aload_1
       2: putfield      #7                  // Field this$0:Lcom/aapeli/multiplayer/client/session/game/GameSession;
       5: aload_0
       6: invokespecial #11                 // Method java/lang/Object."<init>":()V
       9: return

  public void run();
    descriptor: ()V
    Code:
       0: aload_0
       1: getfield      #7                  // Field this$0:Lcom/aapeli/multiplayer/client/session/game/GameSession;
       4: invokestatic  #16                 // Method com/aapeli/multiplayer/client/session/game/GameSession.access$100:(Lcom/aapeli/multiplayer/client/session/game/GameSession;)Lcom/aapeli/multiplayer/client/session/game/implInterface/Game;
       7: invokeinterface #22,  1           // InterfaceMethod com/aapeli/multiplayer/client/session/game/implInterface/Game.loadResources:()V
      12: aload_0
      13: getfield      #7                  // Field this$0:Lcom/aapeli/multiplayer/client/session/game/GameSession;
      16: invokevirtual #27                 // Method com/aapeli/multiplayer/client/session/game/GameSession.init:()V
      19: return

  com.aapeli.multiplayer.client.session.game.GameSession$ResourceLoader(com.aapeli.multiplayer.client.session.game.GameSession, com.aapeli.multiplayer.client.session.game.GameSession$1);
    descriptor: (Lcom/aapeli/multiplayer/client/session/game/GameSession;Lcom/aapeli/multiplayer/client/session/game/GameSession$1;)V
    Code:
       0: aload_0
       1: aload_1
       2: invokespecial #1                  // Method "<init>":(Lcom/aapeli/multiplayer/client/session/game/GameSession;)V
       5: return
}
